2024/game-dev
Stick It
A 2D stealth-action game made in seven days with a four-person team at Knite Studios. Play as Pedro, a farmer fighting back against a corrupt agri-corp.
- Roles
- Project ManagerGame DesignerUI Designer
- Engine
- Unity 6
- Duration
- Aug 2024 – Dec 2024
- Platform
- PC (itch.io)
- Release
- Dec 2024
- Employment
- Student project · Knite Studios
Overview
Short stealth-action game built in seven days by a four-person team at Knite Studios. The player is a farmer named Pedro sneaking through cartel territory.

My Role
Project manager and lead designer.
- Core stealth loop. Detection cones, noise propagation, distraction, cover rules.
- Guard AI across patrol, suspicion, and pursuit states.
- Progression. Each level introduced one new tool against a stable rule set.
- UI and HUD, including the detection-state grammar.
- Team coordination across art, programming, design, and UI under a hard deadline.
Outcome
Shipped on itch.io by the jam deadline. Playable end-to-end.


