BisectHosting
Designer at BisectHosting.
- Roles
- Designer
- Engine
- Adobe CC · Figma
- Duration
- Apr 2022 – Dec 2023
- Employment
- Permanent Full-time · BisectHosting

Overview
BisectHosting is one of the major game-server hosts. I joined as a designer in 2022 and spent the next 2 years on brand work, content design, and partner-program strategy that ran across the company's own channels and through its partners.
Some threads from that work are surfaced here, the work that helped projects succeed.
Brand Guidelines
The guidelines document covered the v2.0 logo system, type, palette, surface treatments, and usage rules across product, marketing, and partner-facing surfaces. The aim was a small, enforceable system rather than a thick book of one-off examples, so anyone making a card, a tweet, or a sponsor read could compose on-brand assets without checking back in for each piece.

Press and Creator Kits
The partner-facing kits page packaged the brand for two audiences: press contacts who needed clean logo and screenshot assets on short notice, and content creators in the BisectHosting partner program who needed sponsor-read graphics, overlay templates, and palette references.
The same kit format scaled into the partner campaigns the company ran through 2022 and 2023, with assets I worked on ending up in programs at GamersOutreach, Twitch, Project Hope, and Tiltify.

Partner Projects
Content design and strategy for partner projects.
Identity work, promo assets, and channel content shipped to CurseForge and adjacent partner platforms through 2022 and 2023.


Across the Brands
Brand and content work for MeloncubeHosting and Bisect Studios alongside the main BisectHosting role.


Outcome
My time at BisectHosting involved a range of responsibilities and pushed me to broaden my skillset to match. I covered brand, motion, content, and strategy work across products, partner programs, and creator campaigns. It's also the product-design background that sits underneath every project on this site.









