2024/game-dev
Poly Punch VR
A VR rhythm game built on an experimental Meta hand-tracking kit, extending a Beat-Saber-like prototype into a full combat-gesture design space.
- Roles
- Game Designer
- Engine
- Unity 6 · VR
- Duration
- Jun 2024 – Jul 2024
- Platform
- PC (Steam)
- Release
- Unreleased
- Employment
- Student project · Smooth Brain Games
Overview
VR rhythm game built on an experimental Meta hand-tracking package. Combat gestures without controllers, extending the kit's Beat-Saber-like prototype into a wider gesture-progression space.
A student build for our team's VR pipeline. Comfort, locomotion constraints, gesture readability under load.

My Role
Game designer. Core loop and progression.
- Core gameplay loop and progression curve.
- Gesture unlocks and reward distribution.
- Score and combo system.
- Level design and whitebox. Spaces that teach the gesture kit without tutorial pop-ups.
- Technical art and shaders for the visual language.